30 #include <unordered_map>
31 #include <unordered_set>
46 namespace visualization {
49 class FilamentMaterialModifier;
50 class FilamentRenderToBuffer;
51 class FilamentResourceManager;
58 void* native_drawable,
79 std::function<
void(std::shared_ptr<core::Tensor>)>
93 bool srgb =
false)
override;
95 bool srgb =
false)
override;
97 bool srgb =
false)
override;
99 const std::shared_ptr<geometry::Image>
image,
113 std::shared_ptr<visualization::rendering::RenderToBuffer>
126 filament::Engine& engine_;
127 filament::Renderer* renderer_ =
nullptr;
128 filament::SwapChain* swap_chain_ =
nullptr;
129 filament::SwapChain* swap_chain_cached_ =
nullptr;
131 std::unordered_map<REHandle_abstract, std::unique_ptr<FilamentScene>>
133 std::unique_ptr<FilamentScene> gui_scene_;
135 std::unique_ptr<FilamentMaterialModifier> materials_modifier_;
138 std::unordered_set<std::shared_ptr<FilamentRenderToBuffer>>
141 bool frame_started_ =
false;
142 std::function<
void()> on_after_draw_;
143 bool needs_wait_after_draw_ =
false;
std::shared_ptr< core::Tensor > image
Definition: FilamentRenderer.cpp:202
std::function< void(std::shared_ptr< core::Tensor >)> callback
Definition: FilamentRenderer.cpp:201
math::float4 color
Definition: LineSetBuffers.cpp:64
The Image class stores image with customizable rows, cols, channels, dtype and device.
Definition: Image.h:48
Definition: FilamentRenderToBuffer.h:48
Definition: FilamentRenderer.h:55
virtual void SetClearColor(const Eigen::Vector4f &color) override
Definition: FilamentRenderer.cpp:120
SkyboxHandle AddSkybox(const ResourceLoadRequest &request) override
Definition: FilamentRenderer.cpp:331
void SetOnAfterDraw(std::function< void()> callback) override
Definition: FilamentRenderer.cpp:131
SceneHandle CreateScene() override
Definition: FilamentRenderer.cpp:99
void RemoveSkybox(const SkyboxHandle &id) override
Definition: FilamentRenderer.cpp:341
TextureHandle AddTexture(const ResourceLoadRequest &request, bool srgb=false) override
Definition: FilamentRenderer.cpp:288
bool UpdateTexture(TextureHandle texture, const std::shared_ptr< geometry::Image > image, bool srgb) override
Definition: FilamentRenderer.cpp:299
void BeginFrame() override
Definition: FilamentRenderer.cpp:147
MaterialModifier & ModifyMaterial(const MaterialHandle &id) override
Definition: FilamentRenderer.cpp:248
void UpdateSwapChain() override
Definition: FilamentRenderer.cpp:135
void RequestReadPixels(int width, int height, std::function< void(std::shared_ptr< core::Tensor >)> callback) override
Definition: FilamentRenderer.cpp:217
void UpdateBitmapSwapChain(int width, int height) override
Definition: FilamentRenderer.cpp:141
filament::Renderer * GetNative()
Definition: FilamentRenderer.h:121
FilamentScene * GetGuiScene() const
Definition: FilamentRenderer.h:119
void ConvertToGuiScene(const SceneHandle &id)
Definition: FilamentRenderer.cpp:351
MaterialInstanceHandle AddMaterialInstance(const MaterialHandle &material) override
Definition: FilamentRenderer.cpp:243
std::shared_ptr< visualization::rendering::RenderToBuffer > CreateBufferRenderer() override
Definition: FilamentRenderer.cpp:345
FilamentRenderer(filament::Engine &engine, void *native_drawable, FilamentResourceManager &resource_mgr)
Definition: FilamentRenderer.cpp:69
void RemoveTexture(const TextureHandle &id) override
Definition: FilamentRenderer.cpp:312
void Draw() override
Definition: FilamentRenderer.cpp:168
void EndFrame() override
Definition: FilamentRenderer.cpp:188
IndirectLightHandle AddIndirectLight(const ResourceLoadRequest &request) override
Definition: FilamentRenderer.cpp:316
void RemoveIndirectLight(const IndirectLightHandle &id) override
Definition: FilamentRenderer.cpp:327
Scene * GetScene(const SceneHandle &id) const override
Definition: FilamentRenderer.cpp:107
~FilamentRenderer() override
Definition: FilamentRenderer.cpp:92
void RemoveMaterialInstance(const MaterialInstanceHandle &id) override
Definition: FilamentRenderer.cpp:283
MaterialHandle AddMaterial(const ResourceLoadRequest &request) override
Definition: FilamentRenderer.cpp:238
void DestroyScene(const SceneHandle &id) override
Definition: FilamentRenderer.cpp:116
Definition: FilamentResourceManager.h:69
Definition: FilamentScene.h:85
Definition: MaterialModifier.h:126
Definition: Renderer.h:74
Definition: Renderer.h:55
Definition: FilamentEngine.h:31
const char const char value recording_handle imu_sample void
Definition: K4aPlugin.cpp:269
Definition: PinholeCameraIntrinsic.cpp:35