31 #ifndef vtkTranslucentPass_h
32 #define vtkTranslucentPass_h
34 #include "vtkRenderingOpenGLModule.h"
Implement the basic render passes.
a simple class to control print indentation
Context in which a vtkRenderPass will render.
Render the translucent polygonal geometry with property key filtering.
vtkTranslucentPass()
Default constructor.
virtual ~vtkTranslucentPass()
Destructor.
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkTranslucentPass * New()