27 #ifndef vtkOpenGLPolyDataMapper2D_h
28 #define vtkOpenGLPolyDataMapper2D_h
30 #include "vtkRenderingOpenGLModule.h"
a actor that draws 2D data
a simple class to control print indentation
2D PolyData support for OpenGL
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLPolyDataMapper2D * New()
vtkOpenGLPolyDataMapper2D()
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
Actually draw the poly data.
~vtkOpenGLPolyDataMapper2D()
draw vtkPolyData onto the image plane
abstract specification for Viewports