21 #ifndef vtkOpenGLCoincidentTopologyResolutionPainter_h
22 #define vtkOpenGLCoincidentTopologyResolutionPainter_h
24 #include "vtkRenderingOpenGLModule.h"
48 unsigned long typeflags,
bool forceCompileOnly);
51 unsigned long typeflags,
bool forceCompileOnly);
53 unsigned long typeflags,
bool forceCompileOnly);
represents an object (geometry & properties) in a rendered scene
painter that resolves conicident topology.
a simple class to control print indentation
Implementation for vtkCoincidentTopologyResolutionPainter using OpenGL.
vtkOpenGLCoincidentTopologyResolutionPainter()
~vtkOpenGLCoincidentTopologyResolutionPainter()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
Performs the actual rendering.
static vtkOpenGLCoincidentTopologyResolutionPainter * New()
void RenderPolygonOffset(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
void RenderShiftZBuffer(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
abstract specification for renderers