VTK
vtkInteractorStyleFlight.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkInteractorStyleFlight.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 
36 #ifndef vtkInteractorStyleFlight_h
37 #define vtkInteractorStyleFlight_h
38 
39 #include "vtkInteractionStyleModule.h" // For export macro
40 #include "vtkInteractorStyle.h"
41 class vtkCamera;
43 
44 class CPIDControl;
45 
46 class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleFlight : public vtkInteractorStyle
47 {
48 public:
51  void PrintSelf(ostream& os, vtkIndent indent);
52 
57  void JumpTo(double campos[3], double focpos[3]);
58 
60 
63  vtkSetMacro(MotionStepSize,double);
64  vtkGetMacro(MotionStepSize,double);
66 
68 
71  vtkSetMacro(MotionAccelerationFactor,double);
72  vtkGetMacro(MotionAccelerationFactor,double);
74 
76 
79  vtkSetMacro(AngleStepSize,double);
80  vtkGetMacro(AngleStepSize,double);
82 
84 
87  vtkSetMacro(AngleAccelerationFactor,double);
88  vtkGetMacro(AngleAccelerationFactor,double);
90 
92 
95  vtkSetMacro(DisableMotion,int);
96  vtkGetMacro(DisableMotion,int);
97  vtkBooleanMacro(DisableMotion,int);
99 
101 
108  vtkSetMacro(RestoreUpVector,int);
109  vtkGetMacro(RestoreUpVector,int);
110  vtkBooleanMacro(RestoreUpVector,int);
112 
113  // Specify "up" (by default {0,0,1} but can be changed)
114  vtkGetVectorMacro(DefaultUpVector,double,3);
115  vtkSetVectorMacro(DefaultUpVector,double,3);
116 
118 
121  virtual void OnMouseMove();
122  virtual void OnLeftButtonDown();
123  virtual void OnLeftButtonUp();
124  virtual void OnMiddleButtonDown();
125  virtual void OnMiddleButtonUp();
126  virtual void OnRightButtonDown();
127  virtual void OnRightButtonUp();
129 
131 
134  virtual void OnChar();
135  virtual void OnKeyDown();
136  virtual void OnKeyUp();
137  virtual void OnTimer();
138  //
139  virtual void ForwardFly();
140  virtual void ReverseFly();
141  //
142  virtual void StartForwardFly();
143  virtual void EndForwardFly();
144  virtual void StartReverseFly();
145  virtual void EndReverseFly();
147 
148 protected:
151 
153 
158  void FlyByMouse(vtkCamera* cam);
159  void FlyByKey(vtkCamera* cam);
160  void GetLRVector(double vector[3], vtkCamera* cam);
161  void MotionAlongVector(double vector[3], double amount, vtkCamera* cam);
164  //
165  //
166  unsigned char KeysDown;
175  double DefaultUpVector[3];
177  double IdealFocalPoint[3];
179  double DeltaYaw;
180  double lYaw;
181  double DeltaPitch;
182  double lPitch;
184 
185  CPIDControl *PID_Yaw;
186  CPIDControl *PID_Pitch;
187 
188 private:
189  vtkInteractorStyleFlight(const vtkInteractorStyleFlight&) VTK_DELETE_FUNCTION;
190  void operator=(const vtkInteractorStyleFlight&) VTK_DELETE_FUNCTION;
191 };
192 
193 #endif
a virtual camera for 3D rendering
Definition: vtkCamera.h:51
a simple class to control print indentation
Definition: vtkIndent.h:40
provides flight motion routines
virtual void OnTimer()
OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses.
virtual void OnLeftButtonUp()
virtual void OnMiddleButtonUp()
void MotionAlongVector(double vector[3], double amount, vtkCamera *cam)
void GetLRVector(double vector[3], vtkCamera *cam)
void UpdateSteering(vtkCamera *cam)
Routines used internally for computing motion and steering.
virtual void OnRightButtonDown()
virtual void OnKeyDown()
virtual void OnRightButtonUp()
virtual void OnLeftButtonDown()
void SetupMotionVars(vtkCamera *cam)
virtual void ReverseFly()
virtual void OnChar()
Concrete implementation of Keyboard event bindings for flight.
vtkPerspectiveTransform * Transform
static vtkInteractorStyleFlight * New()
void FlyByMouse(vtkCamera *cam)
void FinishCamera(vtkCamera *cam)
virtual void OnMiddleButtonDown()
virtual void StartForwardFly()
virtual void StartReverseFly()
void JumpTo(double campos[3], double focpos[3])
Move the Eye/Camera to a specific location (no intermediate steps are taken.
virtual void OnMouseMove()
Concrete implementation of Mouse event bindings for flight.
virtual void EndReverseFly()
virtual void ForwardFly()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void OnKeyUp()
void UpdateMouseSteering(vtkCamera *cam)
virtual void EndForwardFly()
void FlyByKey(vtkCamera *cam)
provide event-driven interface to the rendering window (defines trackball mode)
describes a 4x4 matrix transformation
@ vector
Definition: vtkX3D.h:237
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.