29 #ifndef vtkLightsPass_h
30 #define vtkLightsPass_h
32 #include "vtkRenderingOpenGLModule.h"
a simple class to control print indentation
Implement the lights render pass.
virtual ~vtkLightsPass()
Destructor.
vtkLightsPass()
Default constructor.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkLightsPass * New()
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.